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	<title>Comments on: First release v0.5</title>
	<atom:link href="http://bubblebird.at/tuioflash/2009/10/first-release-0-5/feed/" rel="self" type="application/rss+xml" />
	<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/</link>
	<description>Teaching Flash some new tricks</description>
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		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-34</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-34</guid>
		<description>For the tuio.org forum you will need a sourceforge account.
Alternatively you could also post into my thread in the nurigroup forums -&gt; http://nuigroup.com/forums/viewthread/7364/</description>
		<content:encoded><![CDATA[<p>For the tuio.org forum you will need a sourceforge account.<br />
Alternatively you could also post into my thread in the nurigroup forums -&gt; <a href="http://nuigroup.com/forums/viewthread/7364/" rel="nofollow">http://nuigroup.com/forums/viewthread/7364/</a></p>
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		<title>By: David Höller</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-33</link>
		<dc:creator>David Höller</dc:creator>
		<pubDate>Wed, 25 Nov 2009 10:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-33</guid>
		<description>It seems I need some authentication at he forum... Any entry point for registering?</description>
		<content:encoded><![CDATA[<p>It seems I need some authentication at he forum&#8230; Any entry point for registering?</p>
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		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-31</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Wed, 11 Nov 2009 18:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-31</guid>
		<description>Well it is done when it is done but I am planning to release it before 2010 ;) ... there is also an open discussion in the official tuio.org forum -&gt; https://sourceforge.net/apps/phpbb/reactivision/viewtopic.php?f=4&amp;t=107

On you first question: you have a point there, I&#039;ll think about it. Maybe you could write that into the tuio.org forum thread llinked above so the community can discuss it.</description>
		<content:encoded><![CDATA[<p>Well it is done when it is done but I am planning to release it before 2010 <img src='http://bubblebird.at/tuioflash/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  &#8230; there is also an open discussion in the official tuio.org forum -> <a href="https://sourceforge.net/apps/phpbb/reactivision/viewtopic.php?f=4&#038;t=107" rel="nofollow">https://sourceforge.net/apps/phpbb/reactivision/viewtopic.php?f=4&#038;t=107</a></p>
<p>On you first question: you have a point there, I&#8217;ll think about it. Maybe you could write that into the tuio.org forum thread llinked above so the community can discuss it.</p>
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		<title>By: David Höller</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-30</link>
		<dc:creator>David Höller</dc:creator>
		<pubDate>Wed, 11 Nov 2009 10:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-30</guid>
		<description>Btw, I&#039;d love to see the new event model as soon as possible. Any roadmap on this?

David</description>
		<content:encoded><![CDATA[<p>Btw, I&#8217;d love to see the new event model as soon as possible. Any roadmap on this?</p>
<p>David</p>
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	<item>
		<title>By: David Höller</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-29</link>
		<dc:creator>David Höller</dc:creator>
		<pubDate>Wed, 11 Nov 2009 10:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-29</guid>
		<description>Any reason why TuioContainer does not extend EventDispatcher? I&#039;d also find it convenient to make the properties bindable.

David</description>
		<content:encoded><![CDATA[<p>Any reason why TuioContainer does not extend EventDispatcher? I&#8217;d also find it convenient to make the properties bindable.</p>
<p>David</p>
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		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-23</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Mon, 09 Nov 2009 10:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-23</guid>
		<description>Ah I see. Well since MSARemote seems to work fine in gkaindl&#039;s upd-lc demonstration video (-&gt; http://gkaindl.com/software/udp-flashlc-bridge) I don&#039;t think it is the bridge. Could you test you swf with SimpleSimulator? How does that perform?</description>
		<content:encoded><![CDATA[<p>Ah I see. Well since MSARemote seems to work fine in gkaindl&#8217;s upd-lc demonstration video (-> <a href="http://gkaindl.com/software/udp-flashlc-bridge" rel="nofollow">http://gkaindl.com/software/udp-flashlc-bridge</a>) I don&#8217;t think it is the bridge. Could you test you swf with SimpleSimulator? How does that perform?</p>
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		<title>By: Colin</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-22</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Sun, 08 Nov 2009 23:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-22</guid>
		<description>Oh okay. When I say I&#039;m testing in processing I mean with processing, http://processing.org/ . I don&#039;t see any lag when I&#039;m testing in Processing, though it&#039;s very very noticeable when I&#039;m testing in flash. I don&#039;t think it&#039;s a matter of network connection since I don&#039;t see the same problems in processing. Do you think it could be something with the udp-lc bridge?</description>
		<content:encoded><![CDATA[<p>Oh okay. When I say I&#8217;m testing in processing I mean with processing, <a href="http://processing.org/" rel="nofollow">http://processing.org/</a> . I don&#8217;t see any lag when I&#8217;m testing in Processing, though it&#8217;s very very noticeable when I&#8217;m testing in flash. I don&#8217;t think it&#8217;s a matter of network connection since I don&#8217;t see the same problems in processing. Do you think it could be something with the udp-lc bridge?</p>
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		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-19</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Fri, 06 Nov 2009 18:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-19</guid>
		<description>What do you mean by processing? The tracking of points on the iPhone? If yes a bad network connection could be the reason for the mediocre performance.
The difference between LocalConnection and TCP is that LocalConnection needs a bridge or tracker on the same computer because it transfers the tracking data via a shared system memory file. So with a udp-lc bridge it is possible to receive tracking data via udp which osc/tuio is basically designed for. TCP simply transports the tracking data via a TCP connection.</description>
		<content:encoded><![CDATA[<p>What do you mean by processing? The tracking of points on the iPhone? If yes a bad network connection could be the reason for the mediocre performance.<br />
The difference between LocalConnection and TCP is that LocalConnection needs a bridge or tracker on the same computer because it transfers the tracking data via a shared system memory file. So with a udp-lc bridge it is possible to receive tracking data via udp which osc/tuio is basically designed for. TCP simply transports the tracking data via a TCP connection.</p>
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	<item>
		<title>By: Colin</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-18</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-18</guid>
		<description>I have my project at 60 fps and a window within the swf to show the current framerate. I don&#039;t think it&#039;s the framerate because it maintains a high 55 and up fps average. I&#039;m testing this through MSARemote, it&#039;s very smooth when I test in processing but very very jumpy in flash. What do you mean more than 64 points within the SimpleSimulator? What are the differences between connecting through LocalConnection (TuioClient(new LCConnector())) and straight to the port (TuioClient(new TCPConnector(&quot;HOST&quot;, 3000)))?</description>
		<content:encoded><![CDATA[<p>I have my project at 60 fps and a window within the swf to show the current framerate. I don&#8217;t think it&#8217;s the framerate because it maintains a high 55 and up fps average. I&#8217;m testing this through MSARemote, it&#8217;s very smooth when I test in processing but very very jumpy in flash. What do you mean more than 64 points within the SimpleSimulator? What are the differences between connecting through LocalConnection (TuioClient(new LCConnector())) and straight to the port (TuioClient(new TCPConnector(&#8220;HOST&#8221;, 3000)))?</p>
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	<item>
		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2009/10/first-release-0-5/comment-page-1/#comment-17</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Wed, 04 Nov 2009 21:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=126#comment-17</guid>
		<description>Well the only problems I can think of are either a low preset framerate within the flash project -&gt; should be around 60fps!
Or if you currently have more than 64 points within the SimpleSimulator it can happen that some points stop moving because SimpleSimulator splits the frame into multiple OSCPackets and writes them into the shared memory before Flash can fetch them so basically only the last package gets through.</description>
		<content:encoded><![CDATA[<p>Well the only problems I can think of are either a low preset framerate within the flash project -&gt; should be around 60fps!<br />
Or if you currently have more than 64 points within the SimpleSimulator it can happen that some points stop moving because SimpleSimulator splits the frame into multiple OSCPackets and writes them into the shared memory before Flash can fetch them so basically only the last package gets through.</p>
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