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	<title>Comments on: New Articles &amp; Hotfix Release 0.71 with Examples</title>
	<atom:link href="http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/feed/" rel="self" type="application/rss+xml" />
	<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/</link>
	<description>Teaching Flash some new tricks</description>
	<lastBuildDate>Wed, 16 May 2012 15:05:19 +0000</lastBuildDate>
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		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-9896</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Thu, 01 Sep 2011 15:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-9896</guid>
		<description>Well the problem probably is that the LocalConnection receives data from _OscDataStream1 but the bridge sends them on _OscDataStream. 
What you can do is simply restart the bridge with the name _OscDataStream1 via the -c parameter.
Also make sure that are no other flash apps running that use the LCConnector. Since &quot;_OscDataStream1&quot; should normaly only be used if &quot;_OscDataStream&quot; is already occupied.</description>
		<content:encoded><![CDATA[<p>Well the problem probably is that the LocalConnection receives data from _OscDataStream1 but the bridge sends them on _OscDataStream.<br />
What you can do is simply restart the bridge with the name _OscDataStream1 via the -c parameter.<br />
Also make sure that are no other flash apps running that use the LCConnector. Since &#8220;_OscDataStream1&#8243; should normaly only be used if &#8220;_OscDataStream&#8221; is already occupied.</p>
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		<title>By: Andrea</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-9890</link>
		<dc:creator>Andrea</dc:creator>
		<pubDate>Thu, 01 Sep 2011 06:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-9890</guid>
		<description>Hi, and thanks for this amazing stuff, it&#039;s a really exciting project.

I have a problem I can&#039;t fix so I hope you can help me:

I followed a tutorial about using TUIO library with Georg Kaindl udp brige and TuioKinect application for Mac. 
Now, the TuioKinect is set up properly, so if I move my hands it displays 2 balls following them. all right.
The bridge is running and says 
&quot;Serving to Flash via LocalConnection at _OscDataStream:receiveOscData&quot;
when I run my SWF file, the console shows: &quot;connected as: _OscDataStream1&quot;

So, everything looks fine, but the SWF app doesn&#039;t work... it should show a circle when a hand is detected, but it just doesn&#039;t... and I don&#039;t get any error!
What can it be? I&#039;d really like to play with flash and kinect but i&#039;m fighting with it since 4 hours :(</description>
		<content:encoded><![CDATA[<p>Hi, and thanks for this amazing stuff, it&#8217;s a really exciting project.</p>
<p>I have a problem I can&#8217;t fix so I hope you can help me:</p>
<p>I followed a tutorial about using TUIO library with Georg Kaindl udp brige and TuioKinect application for Mac.<br />
Now, the TuioKinect is set up properly, so if I move my hands it displays 2 balls following them. all right.<br />
The bridge is running and says<br />
&#8220;Serving to Flash via LocalConnection at _OscDataStream:receiveOscData&#8221;<br />
when I run my SWF file, the console shows: &#8220;connected as: _OscDataStream1&#8243;</p>
<p>So, everything looks fine, but the SWF app doesn&#8217;t work&#8230; it should show a circle when a hand is detected, but it just doesn&#8217;t&#8230; and I don&#8217;t get any error!<br />
What can it be? I&#8217;d really like to play with flash and kinect but i&#8217;m fighting with it since 4 hours <img src='http://bubblebird.at/tuioflash/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: xu</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-5306</link>
		<dc:creator>xu</dc:creator>
		<pubDate>Mon, 11 Apr 2011 05:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-5306</guid>
		<description>i have get http://multi-touch-screen.com/ this Multi-Touch, tuio-as3 is&#039;t support the it??</description>
		<content:encoded><![CDATA[<p>i have get <a href="http://multi-touch-screen.com/" rel="nofollow">http://multi-touch-screen.com/</a> this Multi-Touch, tuio-as3 is&#8217;t support the it??</p>
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	<item>
		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-2309</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Tue, 07 Dec 2010 19:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-2309</guid>
		<description>If you can use AIR2.0 as build target I would suggest to use the UDPConnector instead of the LCConnector since it is more stable and probably better performing and should work fine with CCV.

Maybe you could post the setup part of your script. Is there a trace message that the LCConnector successfully connected?</description>
		<content:encoded><![CDATA[<p>If you can use AIR2.0 as build target I would suggest to use the UDPConnector instead of the LCConnector since it is more stable and probably better performing and should work fine with CCV.</p>
<p>Maybe you could post the setup part of your script. Is there a trace message that the LCConnector successfully connected?</p>
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	<item>
		<title>By: nana</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-2297</link>
		<dc:creator>nana</dc:creator>
		<pubDate>Tue, 07 Dec 2010 02:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-2297</guid>
		<description>Hi there, I&#039;m using CCV to build a tangible surface and I&#039;m trying to use your library to connect it with a flash client. I read about the problems with the TCP connection (since CCV does not use the standard TUIO protocol as I understood). So, I&#039;m trying to use the UDP bridge with your ITuioListener example but I haven&#039;t been able to get it running.

I&#039;m not an expert in AS3 but I can understand what to do, I opened the LCReceiver class and wrote the method that dispatch the packet (as required for using the bridge). However, It doesnt seem to be working, could you help me explaining me where to implement the method that the UDP bridge is going to use?

At the end what I need is to implement a flash client connected to CCV through TUIO.

Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Hi there, I&#8217;m using CCV to build a tangible surface and I&#8217;m trying to use your library to connect it with a flash client. I read about the problems with the TCP connection (since CCV does not use the standard TUIO protocol as I understood). So, I&#8217;m trying to use the UDP bridge with your ITuioListener example but I haven&#8217;t been able to get it running.</p>
<p>I&#8217;m not an expert in AS3 but I can understand what to do, I opened the LCReceiver class and wrote the method that dispatch the packet (as required for using the bridge). However, It doesnt seem to be working, could you help me explaining me where to implement the method that the UDP bridge is going to use?</p>
<p>At the end what I need is to implement a flash client connected to CCV through TUIO.</p>
<p>Thanks a lot!</p>
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	<item>
		<title>By: gimmix</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-1593</link>
		<dc:creator>gimmix</dc:creator>
		<pubDate>Thu, 21 Oct 2010 19:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-1593</guid>
		<description>You could try setting TuioManager.dispatchMouseEvents = true. If that doesn&#039;t work out you can try to handle TouchEvents on the stage or a DisplayObjectContainer around which parents the map and dispatch MouseEvents manually directly onto the Map&#039;s DisplayObject.</description>
		<content:encoded><![CDATA[<p>You could try setting TuioManager.dispatchMouseEvents = true. If that doesn&#8217;t work out you can try to handle TouchEvents on the stage or a DisplayObjectContainer around which parents the map and dispatch MouseEvents manually directly onto the Map&#8217;s DisplayObject.</p>
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	<item>
		<title>By: reset77</title>
		<link>http://bubblebird.at/tuioflash/2010/07/new-articles-hotfix-release-0-71-with-examples/comment-page-1/#comment-1590</link>
		<dc:creator>reset77</dc:creator>
		<pubDate>Thu, 21 Oct 2010 15:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://bubblebird.at/tuioflash/?p=249#comment-1590</guid>
		<description>hey how are you.... this is a really cool project
i am new to this actionscript
i need to make a google maps marker that can be &quot;clicked&quot; with a single &quot;tap&quot; from TUIO in the flash google maps api
but i dont understand well how to transform a tuio tap into a mouseclick on a marker or movieclip

thanks for your time</description>
		<content:encoded><![CDATA[<p>hey how are you&#8230;. this is a really cool project<br />
i am new to this actionscript<br />
i need to make a google maps marker that can be &#8220;clicked&#8221; with a single &#8220;tap&#8221; from TUIO in the flash google maps api<br />
but i dont understand well how to transform a tuio tap into a mouseclick on a marker or movieclip</p>
<p>thanks for your time</p>
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